Users often perceive aesthetically pleasing design as design that’s more usable. Productivity soars when a computer and its users interact at a pace (<400ms) that ensures that neither has to wait on the other.
There was once a time, in the early 1990s to be precise, when the biggest impediment to achieving high-end virtual reality was the fact that the images were too fuzzy and slow-moving. Today, we’ve moved way beyond these early teething challenges. Holotron: A Robotic Exosuit for Virtual Reality | Digital Trends
The people who happen to be in a city center at any given moment may seem like a random collection of individuals. Simple Mathematical Law Predicts Movement in Cities around the World - Scie
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